Search found 296 matches

by Administrator
Wed Aug 23, 2017 12:51 am
Forum: General Discussion
Topic: Your PC's Specifications / Hardware
Replies: 45
Views: 1906

Re: Your PC's Specifications / Hardware

Hi ! *** My system (from 2015, no hardware upgrad since) *** I sometimes use PlayOnLinux/WINE to play a few Windows games, but the vaste majority of them are Linux-friendly. Linux Mint 18.2 64bits Xfce Intel Core i5 4590 (4 x 3,3 GHz) MSI GeForce GTX 960 @ 2 Go Drivers NVIDIA 375 8 Go DIMM DDR3 PC1...
by Administrator
Tue Aug 22, 2017 6:17 pm
Forum: Outer Colony Discussion
Topic: Quick questions, quick answers
Replies: 2
Views: 19

Re: Quick questions, quick answers

Welcome to the boards, Tchey! I'm sorry that my response here is going to be a bit short, but if these answers are not sufficient, I'll have more time to better respond later on. 1/ How should i build walls ? I'm at layer 53, so i try to build wall at layer 53, then 54, then 55... without success so...
by Administrator
Thu Jul 06, 2017 11:52 pm
Forum: Issue Reporting
Topic: bugs
Replies: 10
Views: 297

Re: bugs

Alright man, I cut a new release tonight (version 0.5.50), and your installation of Outer Colony should auto-update itself the next time you launch it. You can see the release notes here , but I managed to fix a couple of the most egregious bugs. I haven't tackled the trader issues yet, but I think ...
by Administrator
Thu Jul 06, 2017 11:49 pm
Forum: Outer Colony Discussion
Topic: Release Notes
Replies: 28
Views: 1826

Re: Release Notes

Version 0.5.50 is out! I'm calling this the frog release, because it's primarily addressing bugs found by Etgfrog. It's being uploaded now, and it should be live within a half hour. Resolved ticket #380 : Fixing a bug found by the frog - demolishing a light structure was an atom smasher, annihilatin...
by Administrator
Thu Jul 06, 2017 2:06 am
Forum: Issue Reporting
Topic: bugs
Replies: 10
Views: 297

Re: bugs

Excellent, excellent finds once again, man. I've managed to fix a number of bugs this evening: 1. The light structure demolition / atom smasher bug is now fixed. 2. A stockpile / gravity bug I found in the process is fixed. 3. A stockpile creation / light structure bug is fixed. I've managed to repr...
by Administrator
Thu Jul 06, 2017 12:42 am
Forum: Game Development
Topic: Public access to beta
Replies: 3
Views: 123

Re: Public access to beta

Welcome to the forums, flechoide! https://voyagergames.com/ Click the try the demo. That should be the current version. It would be a bit awkward with all the bugs I've posted if it wasn't. Right on, man, and major thanks for sharing this with flechoide. Torvus is also right - as long as you're conn...
by Administrator
Mon Jul 03, 2017 5:09 pm
Forum: Outer Colony Discussion
Topic: Twitter Updates!
Replies: 29
Views: 1402

Re: Twitter Updates!

You guys may have noticed that I haven't been posting very many updates to Twitter anymore. There are a bunch of reasons for this, but I don't think it's a particularly effective way to promote Outer Colony, given the results it's yielded over the last two years, particularly from a cost-benefit per...
by Administrator
Wed Jun 28, 2017 8:28 pm
Forum: Issue Reporting
Topic: bugs
Replies: 10
Views: 297

Re: bugs

I'll comment on the other defects, but this one is of particular interest to me: Steel cannot be processed, I've build all types of heavy machinery and none is acknowledged by the job window. I just loaded one of my test worlds, and I'm able to synthesize steel alright. Do you have all of the follow...
by Administrator
Wed Jun 28, 2017 3:12 am
Forum: Issue Reporting
Topic: bugs
Replies: 10
Views: 297

Re: bugs

Huge thanks, man! You're coming through for us big time. I apologize that there will be a minor delay in fixing these bugs, as I'm implementing a caching system to improve the performance of rendering at the moment, and this feature requires my full attention when I can carve out time to work on Out...
by Administrator
Mon Jun 26, 2017 10:10 pm
Forum: Issue Reporting
Topic: bugs
Replies: 10
Views: 297

Re: bugs

Hi, Etgfrog, and big welcome to the forums! Major thanks for your bug reports here. I just took a look at the behaviors you described, and all constitute pretty serious defects. There is currently a bug where if you request for a transport ship and it brings nothing, it cannot trade anything because...

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