Page 4 of 4

Re: Release Notes

Posted: Mon Oct 09, 2017 6:48 pm
by Administrator
Version 0.5.52 is out! This one deals exclusively with the new colonist management interface, based on player feedback from the Dwarf Fortress forums.

Resolved ticket #396: This is the only ticket resolved in the release, but it's a big one. This was the feature request to add the first version of the general colonist management UI, which has now been built according to its initial specification.

Much more detail can be found at the link below, where I discuss the release's contents on the DF boards:
http://www.bay12forums.com/smf/index.php?topic=164655.msg7587687#msg7587687

Re: Release Notes

Posted: Sun Dec 10, 2017 7:08 pm
by Administrator
Version 0.5.53 was cut this afternoon. This is a very minor release I'm publishing while the graphics overhaul is underway, but I wanted to square away an irritating, duplicate-name bug that's been bothering users for the last few months. Most current work is focused on experimental approaches to using isometric graphics and adjusting some of OC's core content to make it more coherently themed, but I felt like this fix still warranted a release, for users' sake.

Resolved ticket #394: This was a bug where far too many colonists were naming children after themselves, resulting in too many colonists with duplicate names. Colonists that share the same name made management more difficult, so I've drastically reduced the probability of having this happen.

I also included a minor test module for exercising the game's name generator that can be accessed via a secret code.